USS Cochrane Engineering Manual

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This manual has been designed to show, and elaborate into the USS Cochrane's Operational capabilities.

Class Overview

During the 2360's and early 2370's Starfleet faced numerous threats that could pose a great risk to the Federations safety. Faced with threats such as the Borg and the dominion, it was decided that Starfleet should move away from the "bigger is better" philosophy of preceding decades and focus R & D and construction efforts onto ships with a specific purpose. Several classes of ship benefited from this shift in focus, including the Defiant, Sovereign, Anubis, Normandy, and the experimental Prometheus class starship. Unfortunately, one of the starship designs to be shelved was the Champion Class. Designed as a deep-space exploration vessel, the Champion design was rushed into production with the discovery of the Bajoran Wormhole. It was hoped the Champions would spearhead the exploration of the Gamma Quadrant. The prototype vessel was in the final stages of construction when contact was made with the Dominion. ASDB decided to complete as much as they could on the protoype and suspended production of the Champion class, pending a successful contact with the Dominion. With the outbreak of full-scale war, the Champion project was suspended indefinitely and the prototype put into storage so resources could be dedicated to the war effort.

After the Dominion War, Starfleet began to look at the state of the fleet and identify possible ship classes to cover the shortcomings of the fleet. Although the Galaxy and Nebula classes were successful multi-purpose vessels and explorers in their own right, several of the ships completed during the war had been equipped solely for combat, and had to go into dry-dock for extensive repair/refit. During the war, advances in technology had been primarily focused on offensive and defensive systems for starships, and in C3 (Command, Control, Communications) technology to co-ordinate fleet actions. Neither ship could integrate these advances without sacrificing some of their versatility and excellent science facilities. Some parties proposed a C3 Pod for the Nebula, but the idea was ruled out on the grounds of the additional development time, pod manufacture, and the lead-time on refitting the pod onto the ship would entail. After much consideration, Starfleet decided to build a new class of vessel that could meet the requirements, and the Champion class was selected from the candidates as the base design.

The Champion provided an excellent reference design for the new ideas coming from Starfleet R&D. In an unconventional move, ASDB decided to reduce the length significantly from its original base specification of 1.53km to keep the manufacturing costs down. During the redesign phase, Starfleet engineers likened it to a 20th century Swiss Army Knife. The science facilities were good, but not as good as a Galaxy class, the ship could handle a wide-variety of missions, but it lacked the versatility of a Nebula class, and while the ship was to have impressive combat and diplomatic capabilities, they would not match those of the Sovereign class. The result was a ship that performed well in several key areas but excelled in none, yet was unique enough to stand on its own.

The first Champion deep-space prototype vessel was heavily influenced by the Sovereign class starship, featuring an elongated oval-like saucer section and a secondary hull that was tapered at the front to resemble an arrowhead. Upon production, many criticised the design saying it was not functional enough to serve in the role. When it was announced that the ship was to go into mass production in a different role, Starfleet requested that a new design team was formed. Staff who had worked on the Sovereign, Galaxy, Ambassador and even Excelsior-refit projects were assembled and given the brief to redesign the Champion. The end result was something that took a lot of design cues from other starships, whilst still retaining the style and some of the shaping of the original Champion.

The Champions weapons and defensive systems were based on those of the Sovereign class. Type XII phasers were installed, as was regenerative shielding. The torpedo systems feature no less than three Quantum Burst Turrets, two of which were mounted onto the underside of the saucer, one on the port cutaway section and one on the starboard section. This gives the Champion class a projected forward firepower unparalleled by anything else in service apart from the Akira class. In a rather unconventional move, the 3rd turret was mounted onto the dorsal section of the starship, approximately two-thirds of the way along the central spine. These turrets are backed up by six conventional torpedo launchers, two of which are mounted on the fore, two on the aft of the secondary hull and one each on the fore and aft of the upper saucer sections. Key sections of the ship are covered with a 4.5cm ablative armour matrix.

The sensor systems of the Champion were closely based on those of the Galaxy and Nova class. To fulfil the role of tactical command, Starfleet Engineers decided to link the sensors and subspace comms systems directly to a Combat Information Centre. The CIC is a dedicated control room capable of receiving and compiling the sensor feeds from up to 80 starships. From the CIC, the CO or Strategic Ops staff can direct a fleet action or co-ordinate a major mission effort. For this reason, Champion class vessels are frequently found "hanging back" in fleet engagements, their CO's often the host to Admirals and other fleet staff who co-ordinate the engagement from the CIC. The Champion features an impressive range of science facilities, allowing it to handle a wide variety of scientific missions without the need for additional scientific support. The medical facilities are equally impressive, rivalling those of a small starbase hospital. In addition to these, the Champion also features several large chambers that can easily be refitted by the ships crew to serve a variety of purposes including triage facilities, scientific labs, and additional quarters.

The propulsion systems of the Champion Class are some of the most advanced of the fleet. The warp systems of the Champion are essentially an uprated version of the Sovereign class starship's. Capable of a sustained 36-hour emergency cruise speed of warp 9.99 and a max cruise of warp 9.9, the Champion can be rapidly deployed within a short space of time. The sublight systems are essentially an uprated version of the Sovereign class, giving it superb manueverability for a vessel of its size.

In an unconventional move, it was decided to put a third shuttlebay directly on the ventral side of the secondary hull. Utilising a carry-and-drop system, the third bay has earned the title of the "drop bay" by the marine forces involved in the initial testing. It is anticipated that the drop bay will be mainly used to deploy the transports and runabouts carried by the Champion class. The Champion also features two shuttlebays mounted on the aft of the saucer section. The two bays are linked together to allow multiple launches and returns to occur.

The first Champion class vessel was launched in 2380 and assigned to Obsidian Fleet for evaluation. After a successful trial period under the command of Admiral du Lac, an order for 5 other Champion class vessels were placed by Unted Federation Starfleet's Delta Quadrant Command, the first of which is expected to enter service in 2381. Production on this line has been moved to the Cascadia Shipyards, within the Delta Quadrant.

Champion Class Specifications

  • Length :: 860 Meters
  • Beam :: 423 Meters
  • Draft :: 151 Meters
  • Displacement :: 8.500.000 Metric Tons
  • Cargo Capacity :: 78.500 Tons
  • Hull Type :: Duranium-Tritanium Composite Single Hull
  • Armour :: Micro-Fiber Reinforced Hull with Ablative Armour
  • Decks :: 40 Total, 38 Habitable Decks
  • Officers :: 350
  • Crew :: 750
  • Evacuation Capacity :: 5500



Deck Configuration

  • Deck 1 Main Bridge, Captain's Ready Room, Executive Officer's Office, Briefing Room
  • Deck 2 Captain's Quarters, Senior Officer Quarters, Upper Torpedo turret
  • Deck 3 Officer's Quarters, Holodecks, Springball and Volleyball courts, Observation Lounge, Main Briefing room
  • Deck 4 Officer Quarters, Crew Lounges, Ship's Library, Holodecks
  • Deck 5 Tactical Office, Primary Security Office, Crew Quarters, Science Labs, Combat Information Centre (CIC)
  • Deck 6 Stellar Cartography, Science Labs, Maintenance, Crew Quarters, Crew Lounges
  • Deck 7 Primary Sickbay, Science Labs, Living Quarters
  • Deck 8 Counselling Offices, Crew Quarters, Transporter Rooms, Conference Rooms
  • Deck 9 Conference Rooms, VIP/Guest Quarters, Junior Officers Quarters
  • Deck 10 Primary Computer Core, Operations Center, Maintenance, Crew Quarters
  • Deck 11 Crew Quarters, Marine Barracks, Torpedo Magazine, Main Torpedo Launch Bay
  • Deck 12 Crew Quarters, Marine Barracks, Main Impulse engines, Main Lounge Lvl 2
  • Deck 13 Main Lounge, Docking Clamps, Shuttlebays 1 & 2 (upper level)
  • Deck 14 Holodecks 4-6, Recreational Facilities, Gymnasium, Shuttlebays 1 & 2 (lower level)
  • Deck 15 Medical Laboratories, Docking Ports, Environmental System Controls and Life Support
  • Deck 16 Transporter Rooms 3, 4, & 5, Science Labs
  • Deck 17 Torpedo Launch Bay 2 Control & Storage, Cargo Bays
  • Deck 18 Cargo Bays, Cargo Transporters 1-5, Matter storage pods
  • Deck 19 Crew Quarters, Living Quarters, Enlisted lounge
  • Deck 20 Crew Quarters, Recreation facilities, Living quarters
  • Deck 21 Maintenance, Cargo bays, Marine HQ, Marine training facilities
  • Deck 22 Upper core injection assembly, Primary Power Distribution Node and Controls, SIF Maintenance and Monitoring, Storage Lockers 1-3
  • Deck 23 Upper Engineering Support Area, IDF Maintenance and Monitoring, Storage Lockers 4-6
  • Deck 24 Main Engineering, Engineering Labs 1 & 2, Storage Lockers 7-9, Cargo Transporter 9
  • Deck 25 Main Engineering, Engineering Labs 3 & 4, Auxiliary Life Support, Secondary Power System Control Suite
  • Deck 26 Main Engineering, Quartermaster's Office, Chief Engineer's Office
  • Deck 27 Deuterium Storage, Deflector Control, Lower Level Torpedo Launch Bay Control, Dorsal Docking Port
  • Deck 28 Deuterium Fill Ports and Storage, Engineering Support, Parts Storage, Secondary Computer Core
  • Deck 29 Antimatter Storage Pods , Environmental Control, Antimatter Injection Reactors, Viewing Lounges, Cargo Bays
  • Deck 30 Antimatter Storage Pods, Engineering Support Labs, Emergency Batteries, Secondary Antimatter & Deuterium storage
  • Deck 31 Transporter Rooms 6 and 7, Cargo Transporters 6-8, Life Support Systems
  • Deck 32 Security Office, Brig, Armoury, Cargo bays, Waste Reclamation
  • Deck 33 Cargo Bays, Industrial Replicators, Torpedo Launch Bay 3 Control & Storage, Tractor beam Control
  • Deck 34 Maintenance Access, Primary Sensor control
  • Deck 35 Torpedo Magazine, Rear Torpedo Room, parts storage, Cargo Bays
  • Deck 36 Engineering Support, Cargo Bays, Shuttlebays 3 & 4 (Upper level)
  • Deck 37 Engineering Support, Cargo Bays, Shuttlebays 3 & 4 (Lower level)
  • Deck 38 Engineering Support, Cargo Bays, Sensor Arrays
  • Deck 39 Observation decks, Auxiliary Craft Maintenance, Drop Bay (upper level)
  • Deck 40 Drop bay (lower level), Sensor Control, Tractor Control

System Diagnostics

All key operating systems and subsystems aboard the ship have a number of preprogrammed diagnostic software and procedures for use when actual or potential malfunctions are experienced. These various diagnostic protocols are generally classified into five different levels, each offering a different degree of crew verification of automated tests. Which type of diagnostic is used in a given situation will generally depend upon the criticality of a situation, and upon the amount of time available for the test procedures.

Level 1 Diagnostic - This refers to the most comprehensive type of system diagnostic, which is normally conducted on ship's systems. Extensive automated diagnostic routines are performed, but a Level 1 diagnostic requires a team of crew members to physically verify operation of system mechanisms and to system readings, rather than depending on the automated programs, thereby guarding against possible malfunctions in self-testing hardware and software. Level 1 diagnostics on major systems can take several hours, and in many cases, the subject system must be taken off-line for all tests to be performed.

Level 2 Diagnostic - This refers to a comprehensive system diagnostic protocol, which, like a Level 1, involves extensive automated routines, but requires crew verification of fewer operational elements. This yields a somewhat less reliable system analysis, but is a procedure that can be conducted in less than half the time of the more complex tests.

Level 3 Diagnostic - This protocol is similar to Level 1 and 2 diagnostics but involves crew verification of only key mechanics and systems readings. Level 3 diagnostics are intended to be performed in ten minutes or less.

Level 4 Diagnostic - This automated procedure is intended for use whenever trouble is suspected with a given system. This protocol is similar to Level 5, but involves more sophisticated batteries of automated diagnostics. For most systems, Level 4 diagnostics can be performed in less than 30 seconds.

Level 5 Diagnostic - This automated procedure is intended for routine use to verify system performance. Level 5 diagnostics, which usually require less than 2.5 seconds, are typically performed on most systems on at least a daily basis, and are also performed during crisis situations when time and system resources are carefully managed.

Tactical Strength and Systems


  • Type :: XII
  • Number of arrays :: 14
  • Strength and Power Output :: 85.000 Gigawatts
  • Effective Range :: 1.500.000 Kilometers

Torpedo Systems

  • Compliment :: 660 Torpedoes
  • Torpedo Types :: 350 Quantum; 300 Photon; 10 Tri-Cobalt Devices
  • Number of Forward Launchers :: 3
  • Number of Rear Launchers: 3
  • Range :: 4.000.000
    • 3 Swivel Mounted Quantum Turrets
      • Capable of Pre-Loading 10 Torpedoes per Volley



Propulsion Systems


  • Warp Reactor Type :: General Electric Class 9 Dilithium Focus Chamber
  • Power Output :: 250 Petawatts
  • Nacelle Configuration :: Flat-Splayed Pylons
  • Maximum Velocity :: Warp 9.999 for 24 Hours
  • Maximum Cruising Velocity :: Warp 9.95

Impluse Systems

  • Number of Engines :: 4
  • Power Source :: Sovereign Class Mass Drivers
  • Number of Reactors :: 4
  • Power Output :: 85 Gigawatts
  • Maximum Impulse Velocity :: 0.65 Speed of Light
  • Maximum Standard Impulse Velocity :: 0.25 Speed of Light

Thruster Systems

  • Type :: Sovereign Type Magneto-Hydrodynamic Gas-Fusion
  • Number :: 30
  • Output :: 4.5 Million Newtons


Quantum Field Focus Controller

Allows the Slipstream equipped vessel to keep Shields and Communications online at 100% power during slipstream travel.

Multidimensional Wave-Function Analysis Module

A system on QSD equipped vessels to detect interdimensional rifts in subspace and temporal distortions in space up to 23 light years away.

Chroniton Integrator

During Slipstream operation the Chroniton Intergrator is able to get sensor readings several seconds into the future. This prevents QSD equipped vessels from running into objects in space during slipstream travel.

Sensor Arrays

  • Number :: 65
  • Type :: Multi-Modal
  • Range :: 18 Light-years

Tactical Sensors

  • Number :: 65
  • Type :: Multi-Modal
  • Range :: 18 Light-years

Navigational Deflector

  • Type :: Molybdenum & Duranium Mesh
  • Power :: 6 Graviton Polarity Generators
  • Output :: 400 Gigawatts
  • Field Strength :: 650 Millicochranes


  • Power :: 3 - 15 Gigawatt Multi-phase Graviton Polarity Sources
  • Field Strength :: 480 Millicochranes
  • Minimum Range :: 230 Million tons at 2 Kilometers
  • Maximum Range :: 1 ton at 30.000 Kilometers
  • Object Size Range :: Up to 920 Meters


  • Type ::: Personnel
    • Number :: 8
    • Payload :: 900 Kilograms
    • Range :: 40.000 Kilometers
    • Operations per Hour :: 100 persons per Hour
  • Type ::: Cargo
    • Number :: 6
    • Payload :: 800 Tons
    • Range :: 40.000 Kilometers
    • Operations per Hour :: 100 operations per Hour
  • Type ::: Emergency
    • Number :: 8
    • Payload :: 900 Kilograms
    • Range :: 15.000 Kilometers
    • Operations per Hour :: 100 persons per Hour


  • Type :: AC-22 Bio-neural Super System
  • Version :: LCARS 7.1
  • Storage Capacity :: 1738 MegaQuads
  • Processing Speed :: 825.000 ExaFLOPS

Communications Array

  • Short Range :: 3.400.000 Kilometers
  • Long Range :: 30 Light for Real-Time Transmission
  • Transmission Capacity :: 18.5 kiloquads per second
  • Transmission Speed :: Warp 9.9997

Support Craft

Shuttlebays :: 4

Craft Manifest

  • 2 Type 8 Shuttles
    • Daystrom
    • Fermi
  • 6 Type 9 Shuttlecraft
    • Tycho
    • Erickson
    • Tesla
    • Lilly
    • Hertz
    • Bohr
  • 4 Type 10 Shuttlecraft
    • Gauss
    • Archimedes
    • Faraday
    • Roentgen
  • 4 Type 11 Shuttles
    • Heisenberg
    • Asimov
    • Welles
    • Rutherford
  • 2 Danube Class Runabout
    • USS Oconee - NCC 73923
    • USS Aeolus - NCC 73992
  • 1 Sovereign Class Captain's Yacht
    • Icarus
  • 4 Peregrine Class Fighters
  • 8 Workbee Repair Craft